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SymbolEditor
1.3.0
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Change the fill state command class. More...
#include <Commands.h>


Public Member Functions | |
| ChangeFilledCommand (Editor *editor, bool from, bool to) | |
| virtual | ~ChangeFilledCommand () |
| virtual void | undo () |
| virtual void | redo () |
Private Attributes | |
| Editor * | m_editor |
| bool | m_from |
| bool | m_to |
Change the fill state command class.
Implement changing the fill state of the current symbol.
The original state is stored for a possible undo.
Definition at line 348 of file Commands.h.
| ChangeFilledCommand::ChangeFilledCommand | ( | Editor * | editor, |
| bool | from, | ||
| bool | to | ||
| ) |
Constructor
| editor | a pointer to the Editor |
| from | true if the currently filled, false otherwise |
| to | true if changing to filled, false otherwise |
Definition at line 652 of file Commands.cpp.
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virtual |
Destructor
Definition at line 664 of file Commands.cpp.
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virtual |
Redo the change fill state command. Call the Editor::setFilled function to set the new value.
Definition at line 681 of file Commands.cpp.

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virtual |
Undo the change fill state command. Call the Editor::setFilled function to set the original value
Definition at line 672 of file Commands.cpp.

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private |
pointer to the editor
Definition at line 358 of file Commands.h.
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private |
original setting
Definition at line 359 of file Commands.h.
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private |
new setting
Definition at line 360 of file Commands.h.